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SSB4 Daily Picture Blog #54/#55 (FINAL PRE-3DS)

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Full credit of the above picture goes to Sakurai and his development team!

SSB4 DAILY PICTURE BLOG #54/#55 - 1/9/14 to 12/9/14

MONDAY (WEEK 1)
Miiverse quote: The legendary hero Riki appears as an Assist Trophy and in Shulk’s Final Smash!! As an Assist Trophy, he uses many arts like Happy Happy, Freezinate, and Yoink! He sounds a bit like Tingle…but don’t worry, Tingle will make an appearance too. By the way, a cursor will appear above Assist Trophies and Pokémon to indicate which fighter is its ally. Now you can tell right off the bat who it belongs to!!

Riki will be doubling as an Assist Trophy for SSB4, rather than remaining just in Shulk's Final Smash. Personally, I'm a little disappointed by this as I have a disliking of Riki despite my huge love for Xenoblade Chronicles, and I would have loved the Assist Trophy to be either Reyn or Melia. However, this is still better than nothing.

Link to Miiverse post: [here]

TUESDAY (WEEK 1)
First picture Miiverse quote: This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you’ve unlocked every fighter… Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.
Second picture Miiverse quote: In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!

All-Star Mode returns, with a twist. The mode itself will be unlocked from the beginning, however it will not be the TRUE All-Star Mode until you unlock all of the secret characters. You fight opponents in the year that they made they debut, rather than the year the series made its debut like in Brawl, which means characters like Lucina, Greninja and Shulk will be your final opponents.

Link to Miiverse post: [here]

WEDNESDAY (WEEK 1)
First picture Miiverse quote: Until now, you were only able to choose from four, or sometimes five or six colors for each character. This time, though, all characters have eight colors to choose from! The first four color schemes for Samus are based off her Varia Suit, Fusion Suit, Gravity Suit from Super Metroid, and the Dark Suit.
Second picture Miiverse quote: …And here she is in the color schemes of the Gravity Suit from Metroid Prime, Green Samus (a regular in the Smash series), the Light Suit, and Dark Samus. A total of eight colors.
Third picture Miiverse quote: You can choose between four male and four female Villagers to play with. The designs for their faces and clothes are different. And here are the four Villagers we haven’t shown you yet.

This time, characters will have 8 different outfits to choose from, ranging from colour changes to outright costume variations.
*SPOILERS BELOW*




And if you've been following the live streams, actual alternate characters will be available through palette swaps too!!!




*END OF SPOILERS*

Link to Miiverse post: [here]

THURSDAY
First picture Miiverse quote: Here’s one of the final battles in Smash Run, called “Run!” As you’d expect, it involves you dashing toward the finish line. In general, the fighters who are fast by default, equipped with speed-boosting equipment, and powered-up with speed boosts over the course of that Smash Run will have the advantage. However, speed isn’t the only factor that will determine who will be victorious…
Second picture Miiverse quote: Those red things in the picture are called danger zones, and if you touch one, you’ll get penalized by respawning farther back in the stage!! The danger zones disappear after someone else touches them, so fighters following those in the lead will have an advantage. You can still find speed boosts throughout the stage, so it’ll be a heated battle ’till the end!!
Third picture Miiverse quote: Here’s another final battle called “Climb!” Obviously, those that can jump or fly higher will have the advantage, but they also have to avoid the danger zones!! It gets pretty challenging if you’ve boosted your speed too much, as well. Everyone really gets into this when playing multiplayer.

Two of the Smash Run challenges were shown off, one being Run! and the other being Climb! Instead of fighting, they'll involve reaching the finish before any of the other characters, meaning you'll need to be strategic in deciding if you'll focus on attack or movement when collecting the power-ups.

Link to Miiverse post: [here]

FRIDAY (WEEK 1)
First picture Miiverse quote: So what is this Games & More option in the menu? I assume that some people may use this mode the most.
Second picture Miiverse quote: This is what you see after you click on Games & More. There are many modes to choose from. There’s the Options button, too.
Third picture Miiverse quote: Futhermore, this is what the screen looks like after you click on Solo. In the Stadium, you can find the Home-Run Contest, various Multi-Man Smash challenges, and Target Blast!

As it turned out, Games & More is actually the proper single player mode of SSB4 3DS, containing Classic, All-Star, Training and the Stadium games.

Link to Miiverse post: [here]

MONDAY (WEEK 2)
Miiverse quote: This is what the view looks like within the Vault. Your Trophies collection will start off with one randomly selected trophy. In your Album, you can view pictures you’ve taken of fighters posing. Photos taken with the 3D Depth Slider on will take photos in stereoscopic 3D, and photos will be in 2D when they’re taken with that feature turned off.

The Vault menu is much like it was in Brawl, having all of the trophies, sound test and the picture album amongst other things.

Link to Miiverse post: [here]

TUESDAY (WEEK 2)
First picture Miiverse quote: In Classic mode, a roller spins before every stage to determine your reward. Rewards in red are for customization, green ones are trophies, and yellow means precious gold. Of course, if you raise the intensity, the abundance of these rewards will increase quite a bit, too. You can be rewarded in every stage, so in that way this mode might be a little more generous compared to previous games in the series.
Second picture Miiverse quote: And here’s the results screen. It shows what you gained in each stage, but you won’t be rewarded until you clear it all. If you mess up in the middle, you can lose some of them too. The fighter icons are special attacks, and icons like the shield are equipment. The icons that say Mii on them are hats and clothes for Mii characters. Icons that show characters on a stand are trophies, of course, and the coins are gold you earned.

Classic mode's rewards have been revamped, in that you now earn goods after each match. For example, one match might earn you trophies, while another might earn you custom parts.

Link to Miiverse post: [here]

WEDNESDAY (WEEK 2)
First picture Miiverse quote: Users in Japan, you can now download the demo for Super Smash Bros. for Nintendo 3DS! You can pick among 5 fighters with which to play. The stage is Battlefield, and the rules are fixed. There will be a few items and assist trophies available too. You can battle via local wireless, so have fun battling with your friends. For users outside of Japan, stay tuned for more news about the demo for Super Smash Bros. for Nintendo 3DS. Screen shot is from Japanese version.
Second picture Miiverse quote: The only mode available on the demo version is Smash, but I also left open a feature called Tips. Just remember to tap that button. You’ll figure the rest out once you do.

Sakurai informed Japanese users than the Smash demo is out, however us westerners will have to wait for a little while longer unfortunately. The demo also enables the Tips menu, giving helpful hints for new players.

Playable characters in the demo are Mario, Link, Pikachu, Mega Man and Villager, and you can battle on both the regular and Final Destination versions of Battlefield.

Link to Miiverse post: [here]

THURSDAY (WEEK 2)
First picture Miiverse quote: The hero from Pikmin 3, Alph joins the battle!! He has pretty much the same set skills as Olimar since he’s basically just his variation. He can’t use Rock Pikmin either.
Second picture Miiverse quote: They are different characters, so they each get their own title treatment on the character-selection screen. See? It says Alph.

Alph was revealed to be an alternate character for Olimar, being the first ever completely literal clone of a character. He has all of the same attributes as Olimar, but name-wise is different and is referred to as such by the game, announcer and audience.

*SPOILERS BELOW*




Bowser Jr is the second character to get this treatment, with his alternate colours instead being the Koopalings. Unlike Alph, the Koopalings also get their own voices meaning it's like having 8 characters in one, although like Alph they don't differ at all gameplay wise.




*END OF SPOILERS*

Link to Miiverse post: [here]

FRIDAY (WEEK 2)
First picture Miiverse quote: Pic of the day. This is the World Status you can see in Spectator mode. The game isn't released yet so the map looks pretty plain now, but I wonder what it'll look like once it's out? Also, this is where you can see all sorts of stats being tallied up. In Group play and Spectator mode, you can see characters you haven't unlocked yet, so watch out if you don't want to be spoiled.
Second picture Miiverse quote: Even if you don't want to be spoiled, it might be wise to select the Online option at least once before you start the game. Your Global Smash Power won't appear until the first time you connect to the internet. Not only that, but there could potentially be a patch available that can resolve potential issues, like the one being released now for the Japanese version of the game. For the package version, updates can be pre-downloaded to your system even before you purchase the game, so make sure you look out for them.

For the final set of pictures of the day before the Japanese release of Super Smash Bros 4 3DS, Sakurai went over the World Status and Global Smash Power mechanics. Connecting online will be important to activating these, and it will also automatically patch the games to fix issues. This may also be used in the future to patch in characters, much like in Mario Golf: World Tour.

Link to Miiverse post: [here]

Next week, all of the huge spoilers are going to start being posted as pictures of the day, as players will know the unlockables (or in people like myself's case, already know). However, we still have the Wii U version to look forward to, so I'll most likely continue these blogs until that's released and begins to wrap up for the pictures of the day. Look forward to next week, it's going to be huge!
The final blog before the 3DS release of Super Smash Bros for 3DS, covering what was revealed in the Miiverse pictures of the day over the last two weeks.
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